Game rules & player guide

Galactic Rummi LAN Party

A game of runs, groups and possibilities.
Bring your devices together. Play on one local network.

2–6 playersOne table, together
47 languagesChoose yours in the game
Across devicesWindows · Mac · Android · iOS

Learn to play

About this game

Build runs and groups, rearrange the table, and be the first to clear your rack. These are the rules you’ll find in Rummi’s in-game guide.

There are two boards or racks in this game: one is private, only visible to the player, and another public board visible to all players.

Board

First to clear the rack

Start with 14 tiles. Meld them all to win. There are 106 tiles for 2–4 players and 160 for 5–6.

Runs

Three or more consecutive numbers of one colour. Numbers run from 1 to 13; 13 cannot wrap to 1.

A valid run: blue 7, 8 and 9.

Groups

Three or four tiles of the same number, all in different colours.

A valid group: 8 in blue, yellow, red and orange.

First meld: 30 points

Use only your rack to make one or more complete runs or groups worth at least 30 points together. Every selected tile must fit.

Blue 3, 4, 5 and yellow 6, 7, 8 total 33 points.
12 + 21 = 33 ≥ 30

Jokers

A joker replaces a missing tile and scores its represented value in a meld. A meld cannot contain only jokers.

Red 10 and 12 with a joker representing red 11.
10 + 11 + 12 = 33

After your first meld

Add to or rearrange public melds. Play at least one rack tile, keep all public tiles on the board, and leave every meld valid.

A blue 10 added to a run of blue 7, 8 and 9.

Your turn

Select tiles, then drop on highlighted board cells or use Meld in full-rack mode. Finish meld confirms your play and ends your turn.

Draw or undo

Draw takes one tile and ends your turn. Undo cancels unfinished changes. Draw is disabled during an unfinished meld; undo it first.

Timed games

When time runs out, unfinished changes are undone, a tile is drawn if available, and the turn ends.

End of the game

If the pool is empty and everyone passes, the lowest rack score wins. Numbered tiles score their face value; each remaining joker scores 30.

Gameplay

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Connect your table

Network Setup

Every device must be on the same local network (LAN). Connect through a router or use one device’s Wi-Fi hotspot.

Same network. Reachable devices.

Being connected to the internet is not enough. All players must share a network that allows their devices to communicate with one another.

Connect through a router

Join the same Wi-Fi network. A wired computer can also play when it is connected to the same LAN.

Connect through a hotspot

One device creates the Wi-Fi hotspot. Every other player joins that hotspot using its name and password.

  1. 01Choose a network

    Use your router’s main network, or create one Wi-Fi hotspot.

  2. 02Connect every device

    Join the same network name. The device creating a hotspot is already part of that network.

  3. 03Host and join in Rummi

    Allow local network access, open the lobby, and have one player host the game.

Set up your device

Choose your platform for permissions, Wi-Fi sharing and joining instructions. Menu names can vary by system version.

WinWindowsPermissions, hotspot & joining

Allow Rummi on your trusted network

  1. Join the same trusted Wi-Fi network or hotspot as the other players. In Settings → Network & internet → Wi-Fi → your connected network, set Network profile type to Private. For a wired connection, open Ethernet instead. Use Private only on a network and devices you trust.
  2. Open Windows Security → Firewall & network protection → Allow an app through firewall → Change settings.
  3. Find Rummi and select its Private checkbox. If it is missing, choose Allow another app and browse to the installed Rummi executable, then select Private and save. An administrator may need to approve this change.

Keep the firewall enabled. An exception for Rummi is preferable to opening ports manually. Managed computers may require your administrator to allow the game.

Create a Wi-Fi hotspot

  1. Open Settings → Network & internet → Mobile hotspot.
  2. Choose an existing connection under Share my internet connection from, then choose Wi-Fi under Share over.
  3. Under Properties → Edit, set a network name and password, then save and turn on Mobile hotspot.
  4. On every other device, open Wi-Fi settings, select this hotspot name and enter its password.

Windows Mobile hotspot shares an existing Wi-Fi, Ethernet or cellular connection. Availability depends on your adapter and Windows configuration. If no shareable connection is available or Windows cannot enable the hotspot, use a router or a phone hotspot instead. Sharing cellular data may use your data allowance.

Join a hotspot

  1. Open the taskbar's Network, Sound or Battery controls, then choose Manage Wi-Fi connections.
  2. Select the host's hotspot name, choose Connect and enter the password. Connect every player to that same hotspot.
MacmacOSPermissions, hotspot & joining

Allow local network access

  1. When macOS asks whether Rummi may find and communicate with devices on your local network, allow access.
  2. To review permission, open Apple menu → System Settings → Privacy & Security → Local Network and enable Rummi if it is listed.
  3. If the macOS firewall blocks the game, open System Settings → Network → Firewall → Options. Add Rummi with the + button if needed, then choose Allow incoming connections for it.

Keep the firewall enabled. Approve Rummi's incoming-connections prompt if it appears. On older macOS versions, the Local Network permission panel may not be present.

Share a connection over Wi-Fi

  1. Connect the Mac using Ethernet or another suitable incoming connection, then open System Settings → General → Sharing.
  2. Open Internet Sharing configuration. Current macOS versions use Configure; some earlier versions use an information button next to Internet Sharing.
  3. Under Share your connection from, choose the incoming connection, such as Ethernet. Under To devices using, choose Wi-Fi.
  4. Set the Wi-Fi network name, password and WPA2/WPA3 Personal or WPA3 Personal security supported by your devices. Finish configuration and enable Internet Sharing.
  5. On every other device, select the Mac's shared Wi-Fi name and enter its password.

Use a separate incoming connection, such as Ethernet, for this setup. A Mac connected only through its built-in Wi-Fi should join the router or a phone hotspot instead of relying on that same Wi-Fi interface to create another Wi-Fi network.

Join a hotspot

  1. Open the Wi-Fi menu in the menu bar and choose the hotspot's network name. If necessary, choose Other Networks.
  2. Enter the hotspot password and choose Join. Keep every player on the same hotspot.
AAndroidPermissions, hotspot & joining

Allow Rummi to reach nearby players

Allow a Local network or Nearby devices request from Rummi if one appears. Permission names depend on your Android version and app build; some versions have no separate local-network switch.

  1. Open Settings → Apps → Rummi → Permissions.
  2. If a requested local-network or Nearby devices permission is listed, select it and choose Allow.
  3. On builds that request Location for Wi-Fi discovery, allow it while using the app and enable Location only when that discovery feature needs it. Do not grant unrelated permissions.

If you use an app-specific network control or a VPN firewall, permit Rummi’s local-network traffic there too.

Create a Wi-Fi hotspot

  1. On Pixel and many Android phones, open Settings → Network & internet → Hotspot & tethering → Wi-Fi hotspot. Other manufacturers may use Mobile Hotspot under Connections.
  2. Choose a hotspot name and a strong password, then turn on Wi-Fi hotspot. You can also touch and hold Hotspot in Quick Settings.
  3. Give the network name and password to the other players. Keep the hotspot enabled while playing.

Availability and connection limits vary by phone and carrier. Tethering may use mobile data or incur carrier charges.

Some phones can share an existing Wi-Fi connection; others share cellular data.

Join a hotspot

  1. Open your device’s Wi-Fi settings and choose the host’s hotspot name.
  2. Enter the hotspot password and connect. Repeat on every joining device, then open Rummi.
iOSiOS & iPadOSPermissions, hotspot & joining

Allow Local Network access

On iOS 14 and iPadOS 14 or later, allow Rummi’s request to find and connect to devices on your local network.

  1. Open Settings → Privacy & Security → Local Network.
  2. Turn on access for Rummi, then return to the game.
  3. If Rummi is not listed, open its lobby and try local discovery to trigger the permission request.

If a VPN or device-management policy filters local connections, allow local-network access through that policy.

Create a Personal Hotspot

  1. On the host, open Settings → Personal Hotspot, or Settings → Cellular → Personal Hotspot.
  2. Turn on Allow Others to Join and note the Wi-Fi Password.
  3. Stay on this screen until the other devices connect. Share the host device’s name and hotspot password with the players.

Hosting requires an iPhone or a Wi-Fi + Cellular iPad with an active carrier plan that supports Personal Hotspot. A Wi-Fi-only iPad can join a hotspot but cannot provide this cellular hotspot.

Personal Hotspot shares cellular data; carrier fees and connection limits may apply.

Apple devices using the same Apple Account or configured Family Sharing can use Instant Hotspot without a password. For other accounts, Android devices and Windows PCs, enable Allow Others to Join.

If a device cannot join, try Maximize Compatibility when that option is available.

Join a hotspot

  1. On the joining iPhone or iPad, open Settings → Wi-Fi.
  2. Choose the host’s device name and enter its hotspot password if requested. Repeat for every player’s device.

Your privacy

Privacy Policy

Last updated: 6 October 2026

No data is collected by the developer.

Local play stays between the devices at your table.

No data collected by the developer

Galactic Rummi LAN Party is a local multiplayer game. The developer does not collect personal data through the game, receive your gameplay activity on developer-operated servers, or use the game for advertising, analytics or tracking. You do not need to create an account or provide an email address to play. Your player name can be a nickname.

Permissions and control

Network permissions allow Galactic Rummi LAN Party to discover and communicate with other devices on your local network. You can grant or revoke these permissions in your device settings. Denying access may prevent hosting, joining or discovering games.

Device, network and external services

Local game information is handled by the devices participating in the game. Access to saved files and network connections depends on those devices and their network settings. Your operating system may manage app backups according to its own settings.

App stores, operating systems and other services you choose to use have their own privacy policies. This policy covers the Galactic Rummi LAN Party game; it does not describe the independent data handling of those services or the hosting infrastructure serving this website.

Changes and questions

If Galactic Rummi LAN Party's privacy practices change, this policy will be updated with a new revision date. For questions about this policy, use the developer support contact shown in Galactic Rummi LAN Party's store listing.